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Patch Notes 01/28/2010

Patch notes for 4th Saga.

Patch Notes 01/28/2010

Postby Phenex » Thu Jan 28, 2010 6:16 pm

OK, here's the rundown of the patch notes.

1. Reworked all of the Event / Raid Monsters. Adding new ones, increased XP.

2. Fixed Chaos shield. Swapped the int and wis reqs.

3. Modified Princess Charmie and the Unicorn. Increased the chance to spawn the Unicorn. Adjusted the Unicorn's over all attack system.

4. Fixed boots of speed. Will no longer junk at remort.

*5. Added a seller to 4th Island. Will sell many great things and will also buy many things. Keep in mind this is still being adjusted. Do not sell anything you may regret. Prices and Items will be adjusted according to how i see things go.

6. Fixed a graphic bug with Fine Steel Mace. Will not appear as the older mace graphic.

7. Updated the Lord of the Tokens. Would list an older item that was later renamed.

8. Fixed Aquatic Plant quest on 4i. all plants should work correctly now.

9. Added a NPC near Urik to assist players doing the CS quest and cannot proceed further due to a flag issue.

*10. Adjusted Game Master Candy. Longer duration, better boosts. Removed the splash effect. Currently there's an issue so no spell for now.

*11. Adjusted Abused Servant. Gives Game Master Candy now. Currently does nothing until spell gets unbugged.

*12. Adjusted Oracle Realm 2nd House. Added 2 new hallways and more spawns. For some reason the tiles and collisions didn't get updated properly so you will see mobs outside walls and you are able to walk outside walls. Its playable and not abuseable. Will have an update for that as soon as i get a working map editor again.

13. Created a Mass Recall spell for events and raids.

14. Adjusted Absorb Mana spell. success rate is 50% or 100% depending on flag.

15. Adjusted Rapture spell. wait time between casts is now 1min instead of 2min.

16. Temporarily removed Dark Tarantula area on RD. Going to rework the area for better xp / items.

Will have an update patch hopefully later on to fix some of the small issues that have come up. I apologize for the resets.
"Sometimes I would give anything to be. . . . .
. . . . . Something more than nothing"


*There is no fate but what we make*

Watch me fall from grace!
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Phenex
 
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Re: Patch Notes 01/28/2010

Postby Phenex » Thu Jan 28, 2010 9:42 pm

Current Updates to the patch.

1. 4th Island Traveling Merchant has been adjusted with increased item prices. Removed a few options of what you can him. Will continue to adjust his sale prices and item selection til it's acceptable.

2. GM Candy(Game Master Candy) is still bugged. Trying to resolve the issue with spell. Simple spell, yet cant adjust it normally for some reason. Should have a fix in next day or so.

3. ORealm 2nd House still is bugged with the walls and collisions. It is playable still, just dont rely on the walls 100%. Will have a fix to this as soon as i can.
"Sometimes I would give anything to be. . . . .
. . . . . Something more than nothing"


*There is no fate but what we make*

Watch me fall from grace!
User avatar
Phenex
 
Posts: 367
Joined: Tue Feb 24, 2009 11:46 am

Re: Patch Notes 01/28/2010

Postby Phenex » Sat Jan 30, 2010 3:37 am

Quick Update.

1. GM Candy is now fixed.

2. Removed the 4i traveling merchant from spawning til I get him to work properly. Once implemented he will have different items with different values. Will also have some surprises that you will have to figure out.

3. ORealm 2nd House still bugged, but is still playable. Its very simple to figure out the real walk areas. Will have a fix to that once i get Map Editor up and running.

4. Adjusted Critical Heal potions and Deific Heal potions.

That's all.
"Sometimes I would give anything to be. . . . .
. . . . . Something more than nothing"


*There is no fate but what we make*

Watch me fall from grace!
User avatar
Phenex
 
Posts: 367
Joined: Tue Feb 24, 2009 11:46 am


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